BlightBound (2019)

A handful of key concepts I did back in 2019 for Ronimo Games' Blightbound. The lil' dude for scale was done by the artists at Ronimo.

Lost Words: Beyond The Page (2017-2018)

Some Concepts done for the sidescrolling indie game 'Lost Words'.

Soundfall (2016)

Early worldbuilding concepts done for Soundfall, an upcoming rhythm based dungeon crawler by Drastic Games. I was approached by Drastic back in 2016 and was given the opportunity to work on some early visual development for the environments and monolithic architecture found in the game's world.

Swords & Shovels (2016)

Concepts done for a game development training course project by Pluralsight.

Fable Legends (2014-2015)

One of the projects I worked on during my time at Lionhead Studios was Fable Legends. The game was ultimately cancelled just before release, but luckily we were still able to show most of our work from the game.